Sun, 30 August 2009 This week, Cooper Hawkes, Commander Tim and Edie Sellers are definitely the wettest trio in gaming podcasting.
In addition to our regular show, we had a visitor drop by: Patrick Fortier, creative director of the upcoming third-person shooter Wet (yeah, we know, Edie called it a first-person shooter. Honest tongue slip). Patrick offers a huge amount of insight to the game, what it's like, why it's like that, and where did they find all that great music. It's quite a look inside the inner workings of how developers bring a concept to reality — while also being dropped by Activision.
Yeah, he talks about that, too.
Just when you think it can't get any better, we also cover news of the week, including:
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Fri, 28 August 2009 Is your week "humped" yet?
Well, it is now. Because you have this week's Humpdate.
On the show, Mr. Maynard gives his opinions on Shadow Complex on Maynard's Minutes, and Holy Goalie discusses the pros and cons of the new offerings from Spinal Tap, including new Rock Band tracks.
Enjoy. Is your week "humped" yet?
Well, it is now. Because you have this week's Humpdate.
On the show, Mr. Maynard gives his opinions on Shadow Complex on Maynard's Minutes, and Holy Goalie discusses the pros and cons of the new offerings from Spinal Tap, including new Rock Band tracks.
Enjoy.Comments[0] |
Mon, 24 August 2009 That sounds kinda dirty. But it isn't.
It's actually in reference to Bethesda's upcoming title, Wet. Edie Sellers got her hands on the final build, and she dishes up the details on the game. In addition, she and co-host Cooper Hawkes fill you in an all the latest news, including:
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Thu, 20 August 2009 Three shows this week to tickle your fancy on the Humpdate: Mr. Maynard with Maynard's Minutes, Holy Goalie on the GameHounds Sanctuary, and the Digital Cowboys.
I'd like to flower this up, but it's 3 a.m. and I'm cooked.
Enjo.... zzzzzzz...Comments[0] |
Mon, 17 August 2009 Hey! We're on time this week!
Slowly we're converting from old, clunky methods of editing to new, clunky methods. Cantcha tell?
One thing that hasn't changed: GamerEdie and Commander Tim are still bringing you all the great gaming news. Or at least part of it, right?
The part they talked about this week:
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Wed, 12 August 2009 If Al Pacino played video games, that's what he'd say about this week's GameHounds episode.
"Blue-ya!"
Why? Because on this episode, in addition to the regular industry and news coverage, Edie Sellers and Commander Tim chat up Mike Mansanaras of Aksys Games, developers of Blaz Blue: Calamity Trigger for the Xbox 360 and PS3, Bit.Trip.Beat and Bit.Trip.Core, and a host of other goodness. Check out their interview, stay for the great commentary. Topics include:
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Thu, 6 August 2009 Getting tired of the same old Humpdate? Well, you'll love this one, then. It's all new.
Not only do we have new shows from the SportsHound WillG and from the Digital Cowboys, we also have a whole new show and a new host. We proudly introduce Holy Goalie and his new GameHounds Sanctuary, where you can confess your gaming sins and be forgiven.
Can he get an amen, brothers and sisters?
Enjoy.Comments[0] |
Sun, 2 August 2009 Did you miss him? We sure did!
Cooper Hawkes returns from his sabbatical to join GamerEdie Sellers and Commander Tim for a weekly wrap-up of the latest in gaming industry news.
This week, topics include:
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Fri, 31 July 2009 It's the last GameHounds show for July, so put your face in and suck it up, kids.
This week, the Sportshound WillG, Mr. Maynard and the Digital Cowboys bring you scintilating topics to get your juices flowing.
They probe the issues you want to talk about, thrust their opinions deep into your ears, and make you want to beg for more hot gaming news.
Enjoy. Oh yes, yes, yes! ENNNNJOOOOYYYY...Comments[0] |


This week, Cooper Hawkes, Commander Tim and Edie Sellers are definitely the wettest trio in gaming podcasting.
In addition to our regular show, we had a visitor drop by: Patrick Fortier, creative director of the upcoming third-person shooter Wet (yeah, we know, Edie called it a first-person shooter. Honest tongue slip). Patrick offers a huge amount of insight to the game, what it's like, why it's like that, and where did they find all that great music. It's quite a look inside the inner workings of how developers bring a concept to reality — while also being dropped by Activision.
Yeah, he talks about that, too.
Just when you think it can't get any better, we also cover news of the week, including: